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Description

The course will cover the models and implementation tools to build multiagent systems and especially different algorithms and protocols for individual or collective decision making, interaction protocols, organizational models, ... A specific focus is done on agent-based simulation and on (multiagent) reinforcement learning.

Compétences requises

Object-oriented programming

Compétences visées

Understanding the concepts involved in the design of a multiagent systems. Learn how to use an agent programming language.

Bibliographie

- An introduction to multiagent systems, M. Wooldridge

- Multiagent Systems, 2nd edition, G. Weiss

Contact

Responsable(s) de l'enseignement
Laurent Vercouter : vercouter@unistra.fr